Phantom Magician Joker
From Seven Knights Wiki
He acquired his ability to control phantoms by paying a handsome fee to Velika during a Dark Magic experiment. He is able to visualize and give shape to his phantoms.
Hero Stats (Lvl 30)
|Attributes||Power Up(+0)||Power Up(+5)|
Seven Knights Skills
The following are the skills of Phantom Magician Joker:
- Full House (Cool down: 74 sec) - Attack an enemy with 180% Magic Attack. Stun the target at a certain rate for 2 turns.
- Magic Hat (Cool Down: 70 sec) - Attack an enemy with 180% Magic Attack. Remove buffs from the target.
- Lucky Coin (Unique Passive Effect) - Increase all allies' Critical Rate by 50%.
- Critical Rate
- Max HP
- Counter Rate Increase
- Damage Increase
- Critical Damage Increase
How To Acquire